Enemies

Zuldarr’s army of robotic sea creatures were each invented by Zuldarr by coupling his ultra-high density batteries with new, uber-strong robotic machinery and artificial intelligence. Each one has a different speed, damage required to kill, fire power, immunities, and earns you various sand dollars per kill. Some even have unique traits!

Small Crab

You will see a lot of these, as they were Zuldarr’sfirst experimental robot. Cheap to make, they are minimally effective in causing damage to your towers and easy to destroy, with no know immunities. You earn 10 sand dollars for each kill.

Medium Crab

They move a little slower than the small crabs, but have a separate shield/life bar, making them a little more challenging to kill. But you earn 20 sand dollars for each one you destroy.


Large Crab

Diggs calls these bad boys the “BIG DADDY CRABS”, as they are the 2ndhardest enemies to kill, and cause 4x the damage to your towers as the small/medium crabs. And they are immune to your harpoon shots!

Electric Eel

Description


Small Sea Shrimp

These fast-moving creatures crawl along the ocean floor and are the easiest enemies to kill. With no special immunities, you only get 5 sand dollars per kill.

Large Sea Shrimp

These slow-moving enemies are the 2ndmost powerful enemies and have a hydra effect: they mutate into multiple smaller, weaker shrimp upon their death so be careful!


Squid

These are tied with Big Crabs for 2ndhardest to kill enemies, but you earn 30 sand dollars for each one you blow away with your towers! Be careful, though, because the Squids can regenerate their life bars! Kill them as fast as possible!

Flying Manta Ray

The hardest, most resilient enemy to kill and the enemy that inflicts the most damage to your towers. Moving slowly, they take the shortest distance between the cave entrance and the gold, not following any designated path. Kill one of these flying inflictors of death and you earn a full 50 gold coins!


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